Pinned Repositories
Approximate-Cholesky-Decomposition
COINS
code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"
compiler
cs231n
for personal memo
cuda_sph
naive cuda sph solver
Deep-Image-Matting
Deep Image Matting
DIMOS
code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"
GazeEstimator
pynavmesh
fork of https://pypi.org/project/pynavmesh/, fix one numerical stability problem
torchgeometry
fork of https://pypi.org/project/torchgeometry/, adapt to new versions of pytorch
zkf1997's Repositories
zkf1997/COINS
code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"
zkf1997/DIMOS
code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"
zkf1997/pynavmesh
fork of https://pypi.org/project/pynavmesh/, fix one numerical stability problem
zkf1997/torchgeometry
fork of https://pypi.org/project/torchgeometry/, adapt to new versions of pytorch
zkf1997/cuda_sph
naive cuda sph solver
zkf1997/Approximate-Cholesky-Decomposition
zkf1997/compiler
zkf1997/cs231n
for personal memo
zkf1997/Deep-Image-Matting
Deep Image Matting
zkf1997/GazeEstimator
zkf1997/image
zkf1997/Kinect-Finger-Tracking
The most accurate way to track fingers using Kinect v2.
zkf1997/trackerOnEncodedVideo
zkf1997/genshin-impact-helper
Automatically get Genshin Impact daily check-in rewards from HoYoLAB Community by GitHub Actions. 米游社原神自动每日签到+微博活动提醒+微博超话签到+礼包领取推送
zkf1997/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
zkf1997/pytorch-CycleGAN-and-pix2pix
Image-to-image translation in PyTorch (e.g., horse2zebra, edges2cats, and more)
zkf1997/stylegan
StyleGAN - Official TensorFlow Implementation
zkf1997/test
zkf1997/zhihu-crawler
zkf1997/zkf1997.github.io