zladx/LADX-Disassembly

Find and document the Chest data

kemenaran opened this issue · 0 comments

For now a few pieces of the room-loading code are well-documented:

  • Initiating a room transition
  • Finding and loading the tileset for the current room
  • Finding the actual room data
  • Looping over the objects to build the room objects map
  • Updating the actual Background map during the scroll transition

However the code indicating which chests are in a room, and what they contains is undocumented.

TODO

  • Find the chests data section
  • Document the code loading and iterating over the chest data

References