Pinned Repositories
CppCon2016
Slides and other materials from CppCon 2016
ExtendStandard
扩展Unity的Standard PBR
GraphicsSamples
GameWorks cross-platform graphics API samples
JazzHands
A simple, keyframe based animation framework for UIKit. Perfect for scrolling app intros.
libfixmath
Cross Platform Fixed Point Maths Library
mmorpg
java编写的轻量级高性能mmorpg手游服务端框架,集成springboot。基本功能逐渐完善中。
recastnavigation
Navigation-mesh Toolset for Games
vosk-android-demo
Runnable demo for Kaldi android
zloop1982's Repositories
zloop1982/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
zloop1982/AI-System
System for AI Education Resource.
zloop1982/ArtLine
A Deep Learning based project for creating line art portraits.
zloop1982/awesome-modern-cpp
A collection of resources on modern C++
zloop1982/BlendLuxCore
Blender Integration for LuxCore
zloop1982/consistent_depth_ori
We estimate dense, flicker-free, geometrically consistent depth from monocular video, for example hand-held cell phone video.
zloop1982/Cpp-Concurrency-in-Action-2ed
📚 C++ Concurrency in Action 2ed 笔记:C++11/14/17 多线程技术
zloop1982/CPP-Concurrency-In-Action-2ed-2019
:book: 作为对《C++ Concurrency in Action - SECOND EDITION》的中文翻译。
zloop1982/Cpp17
本书为《C++17 the complete guide》的个人中文翻译,仅供学习和交流使用,侵删
zloop1982/DeDRM_tools
DeDRM tools for ebooks
zloop1982/DeepMAD
Malicious Activity Detection System. Final Year Project. Deep Learning-based solution, which analyses Network Activity sequences to classify whether the certain node is Malicious or Benign. Devising a tool/software which will detect malicious Network Activity Detection using Deep Learning Model. Tools: Python, Neural Network (BERT), Google Colabo
zloop1982/EffectiveModernCppChinese
《Effective Modern C++》翻译 - 2020更新中
zloop1982/GPUDriven
zloop1982/infinigen_work
Infinite Photorealistic Worlds using Procedural Generation
zloop1982/MathLib
zloop1982/MIT-Linear-Algebra-Notes
Notes for MIT-Linear-Algebra
zloop1982/modern-cpp-tutorial
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly
zloop1982/MSAAFilter
MSAA and Temporal AA Sample
zloop1982/nlprule
Rule-based grammatical error correction through parsing LanguageTool rules in Rust w/ bindings for Python.
zloop1982/owl-bt
owl-bt is editor for Behavior trees. It has been inspired by Unreal engine behavior trees in a way, that it supports special node items like decorators and services. This makes trees smaller and much more readable.
zloop1982/Real-ESRGAN
Real-ESRGAN aims at developing Practical Algorithms for General Image Restoration.
zloop1982/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography
zloop1982/Sorcar
Procedural modeling in Blender using Node Editor
zloop1982/TimelineScript
剧情,过场表演,技能,一个支持逻辑编辑的脚本
zloop1982/Unity_ECS_GPUSkinning
ECS boost GpuSkinning
zloop1982/UnityPhysXPlugin
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
zloop1982/UnrealEngine_NVIDIAGameWorks
This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com
zloop1982/VideoSuperResolution
A collection of state-of-the-art video or single-image super-resolution architectures, reimplemented in tensorflow.
zloop1982/Waifu2x-Extension-GUI
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, SRMD, RealSR, Anime4K, RIFE, CAIN, DAIN, and ACNet.
zloop1982/yasio
A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client application.