Pinned Repositories
miniSQL
MyClipmap
OPENGL_Room
idr
nelder-mead-optimizer
An easy-to-use Nelder-Mead optimizer for n-Vectors
svbrdf-oculus
A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materials by Aittala et al (2015).
test
WebIMDemo
GSDPascal
Stock_Trading_System
zncanke's Repositories
zncanke/miniSQL
zncanke/MyClipmap
zncanke/OPENGL_Room
zncanke/idr
zncanke/nelder-mead-optimizer
An easy-to-use Nelder-Mead optimizer for n-Vectors
zncanke/svbrdf-oculus
A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materials by Aittala et al (2015).
zncanke/test
zncanke/WebIMDemo