Matrix2D is a class that allows you to define and implement the functionality of a 2D matrices. This class provides a convenient and efficient way to work with matrices, supporting various operations and calculations.
- Define and manipulate 2D arrays easily with the Matrix2D class.
- Implements overloads for
ToString()
,IEquatable<Matrix2D>
, and all arithmetic operators such as+
,-
, and*
. - Custom functions like
Determinant(A)
andDet()
are provided to calculate the determinant of the matrix.
You can simply clone the repository or download the source code and include it in your project.
git clone https://github.com/zoneel/Matrix2D.git
First, include the Matrix2D class in your project:
using Matrix2D;
To create a new matrix, initialize an instance of the Matrix2D class:
Matrix2D matrix = new Matrix2D(a,b,c,d);
Perform operations on the matrix using the available methods and operators:
Matrix2D matrixA = new Matrix2D(1,2,3,4);
Matrix2D matrixB = new Matrix2D(5,6,7,8);
Matrix2D result = matrixA + matrixB;
You can also use the provided custom functions to calculate the determinant:
Matrix2D matrix = new Matrix2D(7,2,4,5);
double determinant = matrix.Determinant();
Here are a few examples to illustrate the usage of the Matrix2D class:
Matrix2D matrixA = new Matrix2D(1,2,3,4);
matrixA.A = 1;
matrixA.B = 2;
matrixA.C = 3;
matrixA.D = 4;
Matrix2D matrixB = new Matrix2D(1,2,3,4);
matrixA.A = 1;
matrixA.B = 2;
matrixA.C = 3;
matrixA.D = 4;
Matrix2D result = matrixA + matrixB;
Console.WriteLine(result.ToString());
Output:
[[1, 2], [3, 4]]
Contributions are welcome! If you find any issues or have suggestions, feel free to open an issue or submit a pull request.
This project is licensed under the MIT License.
Note: This project is for educational purposes and may not be suitable for production environments.