/army

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Army

Choose units and place them on field. After that, units will automatically move and attack each other.

Units:

  • Soldier - simple close combat unit. Can use shield.
  • Berserker - invulnerable to magic and have "rage state" which double his damage.
  • Rogue - can evade attacks and when he attacking, units do not counterattacks him.
  • Archer - simple range unit. Can evade attacks like rogue.
  • Werewolf - close combat unit with two states - human and wolf. In wolf state have more hit points and damage. Can infect other units (excluding Demon and Vampire) and make them a werewolf to.
  • Vampire - undead close combat unit. Heals himself when attacking or counterattacking. Infects other units.
  • Demon - strong close combat unit. Can cover his master from attacks.

Mages:

  • Wizard - standard battle mage. Healing twice weaker.
  • Healer - standard support mage. Battle spells twice weaker.
  • Priest - support mage. Healing makes double damage to undead unit.
  • Warlock - battle mage. Can summon Demon.
  • Necromancer - battle mage. Heal himself when his target dying.

In dev branch available unfinished version written on canvas, with landscape, path finder, etc.

Gitpages - http://zonzujiro.github.io/army/