/GDD2UnityGame2

electric boogaloo

Primary LanguageC#

Study of Fraud

Second game for Game Design and Development 2 developed in Unity 2018.2.1f1 (which is the version on lab computers). Download Final Build from here.

Screenshot

Description

A requirement of this project was to create this game within the world of The Dresden Files, originally written by Jim Butcher. Harry Dresden’s latest case is a suspected imposter within the White Council. When he enters the perpetrator’s study, he sees a note. The note reads: “Nice try, Dresden. You have twenty minutes before the magic artifacts in this room overload and take the whole building down!” After taking the note, the door vanishes! Dresden must follow the clues, solve the puzzles, and try to find the way out in time!

How to Play

  • WASD to move
  • Interact with objects with left-click
  • Collect artifacts with right-click
  • Drop items with middle-click
  • Escape to Pause
  • Q to view note again after taking it from the door

Win Condition

If the player collects all four runes, a message appears on screen, telling them how to escape.

Credits

Created by Zack Dunham, Patrick Hosman, Robert Piwko, Nathan Terrell, and Nick Visconti.

Fan by Jake Sullivan

Piano by Miroslav Uhlíř

Clock by Webcadabra

Worn Bookshelf by Jason Wong

Rug by Azerilo

Golden Dragon Statue by 3dFoin

Old Radio by IL.ranch

Books by Vis Games

Mirror by Digital Ruby/Jeff Johnson

Fireplace by 3DeLucas

Dresden Model by RIT Students

Crosshair from FreePik.com

Menu Art by Unknown

"Romantic" from BenSound.com

"Hand" from DaFont.com

"King" from DaFont.com

Veteran Typewriter by Magique Fonts

Thanks to Broxxar, for his Glowing Outlines code