Study of Fraud
Second game for Game Design and Development 2 developed in Unity 2018.2.1f1 (which is the version on lab computers). Download Final Build from here.
Description
A requirement of this project was to create this game within the world of The Dresden Files, originally written by Jim Butcher. Harry Dresden’s latest case is a suspected imposter within the White Council. When he enters the perpetrator’s study, he sees a note. The note reads: “Nice try, Dresden. You have twenty minutes before the magic artifacts in this room overload and take the whole building down!” After taking the note, the door vanishes! Dresden must follow the clues, solve the puzzles, and try to find the way out in time!
How to Play
- WASD to move
- Interact with objects with left-click
- Collect artifacts with right-click
- Drop items with middle-click
- Escape to Pause
- Q to view note again after taking it from the door
Win Condition
If the player collects all four runes, a message appears on screen, telling them how to escape.
Credits
Created by Zack Dunham, Patrick Hosman, Robert Piwko, Nathan Terrell, and Nick Visconti.
Fan by Jake Sullivan
Piano by Miroslav Uhlíř
Clock by Webcadabra
Worn Bookshelf by Jason Wong
Rug by Azerilo
Golden Dragon Statue by 3dFoin
Old Radio by IL.ranch
Books by Vis Games
Mirror by Digital Ruby/Jeff Johnson
Fireplace by 3DeLucas
Dresden Model by RIT Students
Crosshair from FreePik.com
Menu Art by Unknown
"Romantic" from BenSound.com
"Hand" from DaFont.com
"King" from DaFont.com
Veteran Typewriter by Magique Fonts
Thanks to Broxxar, for his Glowing Outlines code