zuzuzu1990's Stars
naelstrof/SkinnedMeshDecals
An example of rendering decals on SkinnedMesh Renderers in Unity.
SPARK-inc/SPCRJointDynamicsUE4
布風骨物理エンジン
esengine/g-framework
G-Framework 是一个基于 TypeScript 编写的实体组件系统(ECS)框架
Alunice/TaTa
Shaders,Demos,and so on
kenjihiranabe/The-Art-of-Linear-Algebra
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
thejinchao/ue5-style-guide
让Unreal Engine工程更加规范
FXTD-ODYSSEY/renderdoc2fbx
renderdoc python extension for exporting FBX file
WolvenKit/Cyberpunk-Substance-Resources
Collection of resources for Substance to streamline Cyberpunk 2077 multilayered assets
xuetaolu/URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
Kink3d/kShading
Shading models for Unity’s Universal Render Pipeline.
Morakito/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
rrtt2323/RenderdocResourceExporter
The main feature is to export mesh.Because I don't want to switch between other software to do this.So I wrote this thing.
pafuhana1213/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
wdas/brdf
BRDF Explorer
cwuom/MusicHelper
一个通过Python编写的QQ、网易云音乐无损音乐爬取工具
mobius3/tweeny
A modern C++ tweening library
SourySK/NiagaraUIRenderer
Niagara UI Renderer | Free Plugin for Unreal Engine
Raphael2048/AntiAliasing
MagicStones23/Unity-Shader-Tutorial-Seamless-2D-3D-Perlin-Noise
candycat1992/LightmapperToy
ampas/aces-core
ACES Core Transforms
InteractiveComputerGraphics/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
playdeadgames/publications
drduan/tianruoocr
天若OCR开源版本
svc-develop-team/so-vits-svc
SoftVC VITS Singing Voice Conversion
ecidevilin/KhaosLWRP
WeakKnight/GDC23_PracticalMobileRendering
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
GPUOpen-LibrariesAndSDKs/RenderPipelineShaders
Render Pipeline Shaders SDK
AbdullahAlfaraj/Auto-Photoshop-StableDiffusion-Plugin
A user-friendly plug-in that makes it easy to generate stable diffusion images inside Photoshop using either Automatic or ComfyUI as a backend.
killop/anything_about_game
A wonderful list of Game Development resources.