Pinned Repositories
epubcst
epub 繁简转换
Oracle_Split
文字(甲骨文)单字切割
blender-development-toolset
toolset
Elden-Ring-Map
艾尔法登环地图
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
UnrealEnginePython
Embed Python in Unreal Engine 4
Atrc
offline rendering lab based on ray tracing
awesome-3d-reconstruction-papers
A collection of 3D reconstruction papers in the deep learning era.
blue_pencil_download
blue_pencil(false) video download
CMWTAT_Digital_Edition
CloudMoe Windows 10 Activation Toolkit get digital license, the best open source Win 10 activator in GitHub. GitHub 上最棒的开源 Win10 数字权利(数字许可证)激活工具!
zxsama's Repositories
zxsama/Sakuranotoki-Chinese
樱之刻简中汉化
zxsama/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
zxsama/blender-development-toolset
toolset
zxsama/awesome-3d-reconstruction-papers
A collection of 3D reconstruction papers in the deep learning era.
zxsama/Elden-Ring-Map
艾尔法登环地图
zxsama/Unity-Basic-Shader
Unity Basic Shader
zxsama/epubcst
epub 繁简转换
zxsama/ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
zxsama/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
zxsama/FakeSSS_UnityShader
zxsama/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
zxsama/zxsama
zxsama/Oracle_Split
文字(甲骨文)单字切割
zxsama/GraphDTA
Prediction of drug–target binding affinity using graph neural networks
zxsama/Atrc
offline rendering lab based on ray tracing
zxsama/CMWTAT_Digital_Edition
CloudMoe Windows 10 Activation Toolkit get digital license, the best open source Win 10 activator in GitHub. GitHub 上最棒的开源 Win10 数字权利(数字许可证)激活工具!
zxsama/UnrealEnginePython
Embed Python in Unreal Engine 4
zxsama/blue_pencil_download
blue_pencil(false) video download
zxsama/Giraffe
Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器
zxsama/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
zxsama/test1
第一次测试