1324044483's Stars
zhing2006/GPU-Ray-Tracing-in-One-Weekend-by-Unity-2019.3
Implement "Ray Tracing in One Weekend" by GPU in Unity 2019.3
ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
zhangjiequan/AssetStudio
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
fctony/Unistorm
推荐一款好用的Unity天气系统插件Unistorm
haolange/InfinityTexture
Runtime Virtual Texture for Unity URP.
Raphael2048/URP_SkyAtmosphere_VolumetricClouds
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
wlgys8/GPUDrivenTerrainLearn
A Unity Project used for Learning GPU Driven Terrain Render
lijundacom/LeoGPUDriven
一个GPUDriven学习工程
xuetaolu/URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
XingangPan/DragGAN
Official Code for DragGAN (SIGGRAPH 2023)
rese1f/Self-supervised-Cross-view-3D-Human-Pose-Estimation-and-Localization-in-Video
A algorithm to process 3D-multi cross-view dataset based on Human3.6M or others, and realize the mapping from 2D joints location to 3D in our dataset.