9-zzz's Stars
mindsdb/mindsdb
AGI's query engine - Platform for building AI that can learn and answer questions over federated data.
valinet/ExplorerPatcher
This project aims to enhance the working environment on Windows
titu1994/Neural-Style-Transfer
Keras Implementation of Neural Style Transfer from the paper "A Neural Algorithm of Artistic Style" (http://arxiv.org/abs/1508.06576) in Keras 2.0+
Unity-Technologies/com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
icosa-foundation/open-brush
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
keijiro/SdfVfxSamples
Unity VFX Graph samples with SDF (signed distance field)
MirzaBeig/Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
keijiro/KlakSpout
Spout plugin for Unity
sketchpunk/FunWithWebGL2
Fun with WebGL 2.0 Youtube Tutorial Series
Unity-Technologies/Standard-Assets-Characters
Unity Standard Asset Controllers
Unity-Technologies/com.unity.demoteam.digital-human
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
keijiro/KinoContour
Contour line filter for Unity
keijiro/ProceduralMotionTrack
Simple procedural motion with Unity Timeline.
keijiro/KinoBokeh
Depth of field effect for Unity
keijiro/VfxGraphTestbed
My testbed for Unity VFX Graph
cubedparadox/Cubeds-Unity-Shaders
A compilation of custom shaders for Unity3D
keijiro/UnityDxrTest
A testbed project for Unity real-time ray tracing features
googlearchive/soundstagevr
keijiro/VfxGraphAssets
Unity VFX Graph custom asset library
keijiro/ShaderGraphAssets
Basic asset collection for Unity Shader Graph
UnityLabs/barracuda-style-transfer
Companion code for the Unity Style Transfer blog post, showcasing realtime style transfer using Barracuda.
Unity-Technologies/TheHeretic-VFXCharacter
Morgan - a VFX character from The Heretic, a short film made with Unity
keijiro/KinoEight
8 bit-ish style post-processing effect for Unity
keijiro/VfxGraphTestbed2
My second testbed repository for Unity VFX Graph
ExtendRealityLtd/VRTK.Prefabs
*Deprecated* - A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
keijiro/HdrpCustomSky
custom procedural sky renderers for HDRP
keijiro/ShaderGraphTestbed
Testbed for Unity Shader Graph
VRwithAndrew/XR-PhysicalHands
Template project for XR Physical Hands video.
keijiro/KhoreoY
icosa-foundation/open-brush-stroke-receiver