Unity-Technologies/com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
C#NOASSERTION
Issues
- 2
Errors when importing
#873 opened by jonathan84clark - 2
bug: Host name !supported (only ip)
#857 opened by dylanh724 - 1
feat: WebGL+WSS support
#861 opened by dylanh724 - 3
Breaking: Headless servers reject clients
#859 opened by dylanh724 - 1
Building with -batchmode -nographics emits audio
#858 opened by dylanh724 - 2
Reparenting
#810 opened by liambilly9 - 1
links from the docs page are broken
#856 opened by gekidoslair - 3
CinemachinePipeline class is Deprecated
#807 opened by crawfis - 2
- 1
error in docs.
#837 opened by treyDarling - 12
- 5
Lobby not working on latest LTS
#813 opened by neubern - 6
If a server was started for a 2nd time, NetworkObjectPool doesn't work anymore
#733 opened by AnomalousUnderdog - 1
Skinned Mesh Rendere is invisible in build
#819 opened by Fedi15 - 1
Skinned Mesh Rendere is invisible in build
#818 opened by Fedi15 - 1
Sharing Variable between scenes
#812 opened by Fedi15 - 1
Broken code of conduct link
#814 opened by alexelwood14 - 1
New mode pvp
#811 opened by Fedi15 - 1
Local multiplayer
#803 opened by Fedi15 - 2
Mobile Joystick
#802 opened by Fedi15 - 3
Why did you create your own MessagePipe when there is already a nice framework for it?
#793 opened by marcobethkeskyered - 2
Link on Docs Broken
#787 opened by andresmonc - 5
[Build error] When I attempt to build for Android, getting networkvariable error
#778 opened by victorcfk - 3
- 3
How is PLayerServerCharacter script is working
#730 opened by Fedi15 - 2
ConnectionManager.cs doesnt compile
#767 opened by DancingAppsDays - 6
Spawning an object with ownership leads to a different initial rotation between server and client
#694 opened by rCarleon - 1
Guide for webgl deploy
#734 opened by inyourpc - 3
WebGL build error
#340 opened by pnkapadia64 - 5
Boss Room v1.2.0 reconnection See the dead imp
#682 opened by haoshangce - 1
Npcs Attack Npcs
#727 opened by Fedi15 - 2
Auto Change Host When Host Disconnected
#706 opened by DeveloperARKids - 3
Host Migration implementation so the game doesn't end when the host leaves
#624 opened by styliann-eth - 2
ClientGameNetPortal 117 m_ConnectStatusPub.Publish(DisconnectReason.Reason);
#700 opened by haoshangce - 4
With 'Enter Play Mode Options' checked, the CharSelect scene is not loaded immediately when the host is started for the first time in the editor.
#710 opened by wlwl2 - 3
- 11
Can't create a lobby.
#684 opened by 06142022 - 2
Netcode for GameObjects 1.0.0.pre-10: 'No suitable method found to override' error for OnIsServerAuthoritatitive() for ClientNetworkTransform
#685 opened by 11BelowStudio - 4
- 3
Boss Room can't build with build Error
#634 opened by ohtaisao - 6
Unable to start as host after trying to connect as client to ip that isn't hosting
#493 opened by JeffWTD - 2
- 3
CPU overhead due to Dispatcher.Dispatch()
#466 opened by leonidasos - 2
Can't add a new character
#392 opened by slee4431 - 1
- 1
Error reading movie files in untiy (linux mint)
#421 opened by BrahRah - 2
ParrelSync cloning not working on Windows?
#363 opened by LukeStampfli - 3
Boss charge missing collider exception
#364 opened by LukeStampfli - 3
CANT EVEN OPEN IT!
#373 opened by Coder547 - 1