Netcode for GameObjects 1.0.0.pre-10: 'No suitable method found to override' error for OnIsServerAuthoritatitive() for ClientNetworkTransform
11BelowStudio opened this issue · 2 comments
I decided to update the version of Netcode for GameObjects on a project I'm working on from 1.0.0.pre-9 to 1.0.0.pre-10, and now this method is causing a compiler error:
Library\PackageCache\com.unity.multiplayer.samples.coop@2bbc9f1cc2\Utilities\Net\ClientAuthority\ClientNetworkTransform.cs(43,33): error CS0115: 'ClientNetworkTransform.OnIsServerAuthoritatitive()': no suitable method found to override
Looks like the rename of this method to OnIsServerAuthoritative
in the base class is tbe the culprit, so this method will need to be renamed to fix that problem so it works on 1.0.0.pre-10.
Closing this issue as this breaking change has been accounted for inside of our latest release: https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/releases/tag/v1.3.0-pre.
cool and also good thanks