Unity-Technologies/com.unity.multiplayer.samples.coop

Unable to reach host/server when connecting 2 or more clients with IP

ashwinimurt opened this issue · 4 comments

Describe the bug

Unable to reach host/server when connecting 2 or more clients with IP.
The issue only occurs when host is also a built player. Does not occur when host is on the Editor playmode.

To Reproduce
Steps to reproduce the behavior:

  1. Build Boss Room.
  2. Open multiple instances of player.
  3. Start the game as host and connect clients with IP.
  4. Fails on connecting the 2nd client.

Expected behavior
Connecting upto 7 clients should work,

Screenshots
If applicable, add screenshots to help explain your problem.

Environment (please complete the following information):

Additional context
None

Getting this same issue
2Only
.

Windows 10
Unity 20202.3.19f

If the editor is the host, then multiple built clients can join, but a built version can't host more than one other player.

Have you tried using a dev build for this? We recognize this isn't a great flow and we want to look into a better flow for this.

With this upcoming boss room release, the -AuthProfile command line parameter can be used to start multiple instances of the same build locally.