ANABUR920's Stars
Mooler0410/LLMsPracticalGuide
A curated list of practical guide resources of LLMs (LLMs Tree, Examples, Papers)
naver/dust3r
DUSt3R: Geometric 3D Vision Made Easy
gd3kr/BlenderGPT
Use commands in English to control Blender with OpenAI's GPT-4
isaac-sim/IsaacLab
Unified framework for robot learning built on NVIDIA Isaac Sim
hbb1/2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
GAP-LAB-CUHK-SZ/gaustudio
A Modular Framework for 3D Gaussian Splatting and Beyond
LuisaGroup/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
ptrvilya/blendify
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
SarahWeiii/CoACD
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
wayveai/Driving-with-LLMs
PyTorch implementation for the paper "Driving with LLMs: Fusing Object-Level Vector Modality for Explainable Autonomous Driving"
QiujieDong/Mesh_Segmentation
some materials about mesh processing, including papers, videos, codes, and so on. Updating every day!
singer-yang/awesome-deep-optics
A paper list for deep optics design.
lzzcd001/GShell
Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)
GazzolaLab/PyElastica
Python implementation of Elastica, an open-source software for the simulation of assemblies of slender, one-dimensional structures using Cosserat Rod theory.
Genesis-Embodied-AI/DiffTactile
[ICLR 2024] DiffTactile: A Physics-based Differentiable Tactile Simulator for Contact-rich Robotic Manipulation
FeiLiu36/LLM4Opt
A Collection on Large Language Models for Optimization
cvg/EMAP
[CVPR'24] 3D Neural Edge Reconstruction
ipc-sim/rigid-ipc
Robust, intersection-free, simulations of rigid bodies.
seohongpark/ogbench
OGBench: Benchmarking Offline Goal-Conditioned RL
anton-jeran/MESH2IR
This is the official implementation of our mesh-based neural network (MESH2IR) to generate acoustic impulse responses (IRs) for indoor 3D scenes represented using a mesh.
Colmar-zlicheng/Spring-Gaus
[ECCV 2024] Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians
ianhuang0630/BlenderAlchemyOfficial
[ECCV 2024] BlenderAlchemy: Editing 3D Graphics with Vision-Language Models
YilmazKadir/Mask4Former
Mask4Former: Mask Transformer for 4D Panoptic Segmentation
lhy-zjut/CFMW
threedle/tetGAN
WangY18/NEPath
toolpath planning for additive manufacturing and CNC milling
wmtlab/GrainGrasp
Jumponthemoon/WeatherDG
Official implementation for "WeatherDG: LLM-assisted Procedural Weather Generation for Domain-Generalized Semantic Segmentation"
mfogelson/gcp_holo
GCP-HOLO is a RL based tree search method for generating high-order linkage graphs that satisfy the path synthesis problem
bruinxiong/SMPLOlympics