A podracing game with phase shift. Instructions and Lore in the menu. Only one level (even though there is a disabled menu option).
My entry to the 30:th Ludum Dare game jam (theme: Connected Worlds), following the compo rules (alone, from scratch, 48 hours).
Download the game here or check out the Ludum Dare entry (link dead)!
Made with Unity beta to test the new UI (and wasted too much time...). Tested on Windows and on Linux (installation of some additional 32bit libraries required on a 64bit system)