AirGuanZ's Stars
MathewSachin/Captura
Capture Screen, Audio, Cursor, Mouse Clicks and Keystrokes
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
tpn/pdfs
Technically-oriented PDF Collection (Papers, Specs, Decks, Manuals, etc)
ArthurSonzogni/FTXUI
:computer: C++ Functional Terminal User Interface. :heart:
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
hsutter/cppfront
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
dreamworksanimation/openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
arximboldi/immer
Postmodern immutable and persistent data structures for C++ — value semantics at scale
JasonMa0012/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
felixguendling/cista
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
microsoft/proxy
Proxy: Next Generation Polymorphism in C++
serge-sans-paille/frozen
a header-only, constexpr alternative to gperf for C++14 users
nmwsharp/geometry-central
Applied 3D geometry in C++, with a focus on surface meshes.
GPUOpen-LibrariesAndSDKs/FidelityFX-SDK
The main repository for the FidelityFX SDK.
LuisaGroup/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
xmake-io/xmake-repo
📦 An official xmake package repository
NVIDIAGameWorks/RTX-Path-Tracing
Real-time path tracing library and sample
cjyaddone/ChatWaifuL2D
An Renpy enabled ver of ChatWaifu
NVIDIAGameWorks/RayTracingDenoiser
NVIDIA Ray Tracing Denoiser
TechMiZ/ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
yuphin/Lumen
A Vulkan Raytracing framework for various bidirectional path tracing techniques
dalerank/imspinner
Set of nice spinners for imgui
simco50/D3D12_Research
Personal hobby project to experiment with various rendering techniques.
LuisaGroup/LuisaRender
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
shocker-0x15/GfxExp
Sandbox for graphics paper implementation
What-a-stupid-username/MRPNN
A Neural Volumetric Renderer
NVlabs/conditional-restir-prototype
ggael/otmap
c++ optimal transport solver on 2D grids
nbonneel/network_simplex
Fast optimal transport code
MitalAshok/self_macro
A C++14 macro to get the type of the current class without naming it