AlbertoCasasOrtiz
Scientific Software Engineer in Stanford | PhD Student in Intelligent Systems | MSc in Artificial Intelligence | BA in Computer Sciences
Stanford UniversityLos Altos, CA
Pinned Repositories
DGA-Enfoque-con-Algoritmos-Geneticos
DGA (Deblur Genetic Algorithms) es una aproximación al problema del enfoque de imágenes utilizando algoritmos genéticos y algoritmos genéticos interactivos.
Grammatical-Evolution
Implementation of gramatical evolution algorithm based in a genetic algorithm.
kls-mcmarr
Implementation of KLS processing pipeline following MCMARR framework.
kls-server
KSAS
An application for assisting the learning of American Kenpo Karate's Blocking Set I using a smartphone.
Martial-Arts-Movements-Classifier
Using FC-ANN, 1D-CNN and LSTM for classifying martial arts movements.
pokeyellow-full
Disassembly of Pokemon Yellow
ROS-Gazebo-RL
Implementation of the Q-Learning algorithm in ROS-Gazebo for exploring a maze.
WFES2-GUI
GUI implementation of wfes2.
opensim-core
SimTK OpenSim C++ libraries and command-line applications, and Java/Python wrapping.
AlbertoCasasOrtiz's Repositories
AlbertoCasasOrtiz/pokeyellow-full
Disassembly of Pokemon Yellow
AlbertoCasasOrtiz/kls-mcmarr
Implementation of KLS processing pipeline following MCMARR framework.
AlbertoCasasOrtiz/kls-server
AlbertoCasasOrtiz/KSAS
An application for assisting the learning of American Kenpo Karate's Blocking Set I using a smartphone.
AlbertoCasasOrtiz/AddBiomechanics
A tool to automatically process and share biomechanics data
AlbertoCasasOrtiz/angiogenesis-analyzer
This project is done for the Biomedicine, Biotechnology and Public Healthcare department of the University of Cádiz. They idea is to automatize the processing of the microscopic images of their experiments related to angiogenesis.
AlbertoCasasOrtiz/carbon-lang
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
AlbertoCasasOrtiz/ComfyUI
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
AlbertoCasasOrtiz/DeepLabCut
Official implementation of DeepLabCut: Markerless pose estimation of user-defined features with deep learning for all animals incl. humans
AlbertoCasasOrtiz/DiffSynth-Studio
AlbertoCasasOrtiz/drawio
draw.io is a JavaScript, client-side editor for general diagramming.
AlbertoCasasOrtiz/godot
Godot Engine – Multi-platform 2D and 3D game engine
AlbertoCasasOrtiz/gpt4all
gpt4all: an ecosystem of open-source chatbots trained on a massive collections of clean assistant data including code, stories and dialogue
AlbertoCasasOrtiz/kls-project
Compilation repo of the different modules confirming KLS.
AlbertoCasasOrtiz/MediaPipeMotionLabeller
A GUI to label human motion videos with MediaPipe.
AlbertoCasasOrtiz/opencap-core
Main OpenCap processing pipeline
AlbertoCasasOrtiz/opencap-iphone
AlbertoCasasOrtiz/OpenKh
Kingdom Hearts libraries, tools, game engine and documentation
AlbertoCasasOrtiz/opensim-viewer-server
Temporal
AlbertoCasasOrtiz/pokecrystal
Disassembly of Pokémon Crystal
AlbertoCasasOrtiz/react-canvas-recorder
Canvas Element Recorder for React, with really simple API
AlbertoCasasOrtiz/resrgan-gui
Enhance low quality images and videos using AI technology.
AlbertoCasasOrtiz/riffusion
Stable diffusion for real-time music generation
AlbertoCasasOrtiz/so-vits-svc
SoftVC VITS Singing Voice Conversion
AlbertoCasasOrtiz/so-vits-svc-fork
so-vits-svc fork with realtime support, improved interface and more features.
AlbertoCasasOrtiz/stable-diffusion-videos
Create 🔥 videos with Stable Diffusion by exploring the latent space and morphing between text prompts
AlbertoCasasOrtiz/stable-diffusion-webui
Stable Diffusion web UI
AlbertoCasasOrtiz/stablediffusion
High-Resolution Image Synthesis with Latent Diffusion Models
AlbertoCasasOrtiz/VaRest
REST API plugin for Unreal Engine 4 - we love restfull backend and JSON communications!
AlbertoCasasOrtiz/XR-FaceMask-EmoClass
XR-FaceMask-EmoClass is a repository containing code and models for exploring the impact of partial occlusion on emotion classification from facial expressions using extended reality (XR) headsets and face masks.