Pinned Repositories
aubanque
blocker
Unity3d gravity bending online shooter
deno-error-example
dotfiles
dotfiles (managed with yadm)
drawvascript
Compiles a 2D 'ascii-art' flow chart into a chain of javascript callbacks.
sharedwindows
Share a browsing experience!
tagsystem
A utility for tagging files and searching for files by tag
teller
A game engine dedicated to making generative content easier to make.
Tombworld-Public
WatercolorShader
AleksLitynski's Repositories
AleksLitynski/drawvascript
Compiles a 2D 'ascii-art' flow chart into a chain of javascript callbacks.
AleksLitynski/tagsystem
A utility for tagging files and searching for files by tag
AleksLitynski/sharedwindows
Share a browsing experience!
AleksLitynski/teller
A game engine dedicated to making generative content easier to make.
AleksLitynski/Tombworld-Public
AleksLitynski/WatercolorShader
AleksLitynski/aubanque
AleksLitynski/blocker
Unity3d gravity bending online shooter
AleksLitynski/deno-error-example
AleksLitynski/dotfiles
dotfiles (managed with yadm)
AleksLitynski/eosdemogame-public
A godot game using the epic online services p2p interface for networking
AleksLitynski/epic-online-services-godot
Unofficial Epic Online Services wrapper for Godot Engine 4.x (includes demo project) (and Godot 3.x)
AleksLitynski/godot
Godot Engine – Multi-platform 2D and 3D game engine
AleksLitynski/godot-ci
Docker image to export Godot Engine games. Templates for Gitlab CI and GitHub Actions to deploy to GitLab Pages/GitHub Pages/Itch.io.
AleksLitynski/godot_multiplayer_sample
AleksLitynski/lite-xl
A lightweight text editor written in Lua
AleksLitynski/SDL2
Meson build files for SDL2
AleksLitynski/spectron
🔎 Test Electron apps using ChromeDriver
AleksLitynski/stately
A state manager for javascript projects.
AleksLitynski/VoronoiShader
AleksLitynski/webrtc-native
The official GDNative WebRTC implementation for non-html exports.
AleksLitynski/wetnet
A network simulation that is REALLY unfinished
AleksLitynski/wizardgame-public
A small game engine written in C++, SDL2, and OpenGL