AlexOuyang's Stars
jwasham/coding-interview-university
A complete computer science study plan to become a software engineer.
donnemartin/system-design-primer
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
ZuzooVn/machine-learning-for-software-engineers
A complete daily plan for studying to become a machine learning engineer.
nothings/stb
stb single-file public domain libraries for C/C++
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
akveo/blur-admin
AngularJS Bootstrap Admin Panel Framework
mission-peace/interview
Interview questions
pingcap/talent-plan
open source training courses about distributed database and distributed systems
phillipi/pix2pix
Image-to-image translation with conditional adversarial nets
timzhang642/3D-Machine-Learning
A resource repository for 3D machine learning
yfeng95/PRNet
Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network (ECCV 2018)
AaronJackson/vrn
:man: Code for "Large Pose 3D Face Reconstruction from a Single Image via Direct Volumetric CNN Regression"
phishman3579/java-algorithms-implementation
Algorithms and Data Structures implemented in Java
Overv/VulkanTutorial
Tutorial for the Vulkan graphics and compute API
MasteringOpenCV/code
Code for the book "Mastering OpenCV with Practical Computer Vision Projects" by Packt Publishing 2012.
schteppe/p2.js
JavaScript 2D physics library
McNopper/OpenGL
OpenGL 3 and 4 with GLSL
elendirx/web2web
P2P web powered by torrents and blockchain.
SlightlyMad/VolumetricLights
Volumetric Lights for Unity
GameTechDev/IntroductionToVulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
jakowskidev/uMario_Jakowski
uMario C++/SDL2 Game by Łykasz Jakowski
Friduric/voxel-cone-tracing
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
iryoku/separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
fengju514/Expression-Net
Deep 3DMM facial expression parameter extraction
googlearchive/tango-examples-unity
Project Tango [deprecated] UnitySDK Example Projects
mitmul/ssai-cnn
Semantic Segmentation for Aerial / Satellite Images with Convolutional Neural Networks including an unofficial implementation of Volodymyr Mnih's methods
mortennobel/kick
Simple game engine for C++ 11 / OpenGL 3.x +
IVCenter/woundvac_unity_VR
AlexOuyang/CalendarPlus
Satre95/String-Theory-GPU
A version of my String Theory generative particle system that runs completely on the GPU