/winlamb

A modern C++11 object-oriented library to write native Win32 programs.

Primary LanguageC++MIT LicenseMIT

WinLamb

A lightweight modern C++ library for Win32 API, using C++11 lambdas to handle Windows messages.

  1. Overview
  2. Setup
  3. Example
  4. Classes summary
  5. License

1. Overview

As far as I can remember, around 2002 I started wrapping all my Win32 routines in classes, to make them reusable to myself, to save my time. Through all these years it took the form of a real library, a thin abstraction layer over raw Win32. People who saw it often commented that it was good, so in 2017 I decided to publish it on GitHub.

Then I wrote CodeProject - WinLamb: using C++11 lambdas to handle Win32 messages, a comprehensive article explaining WinLamb's message handling model, with dialogs and also ordinary windows. Actually, features from C++14 and C++17 are used as well, as much as my compiler (Visual C++) allows it.

Beyond dialog/window message handling, WinLamb also has wrappers for most native Windows controls (textbox, listview, etc.), along with other utility classes (strings, file I/O, COM wrappers, etc.) which play nice together. These controls and utilities, however, are not mandatory: you can use your own classes upon the basic dialog/window infrastructure.

WinLamb by no means covers the whole Win32 API, simply because it's too huge. It just wraps some things. New features are constantly being added, though.

2. Setup

WinLamb is a header-only library. You can clone the repository or simply download the files; once referenced in your source code, it should work right away.

It has been tested with Visual C++ 2017.

2.1. Windows 10 manifest file

There's an included win10.exe.manifest file, which you can add to your Visual Studio project. This manifest includes Common Controls and gives you Windows 10 support.

3. Example

This is a simple Win32 program written with WinLamb. Each window has a class, and messages are handled with C++11 lambdas using message crackers. There's no need to write a message loop or window registering.

Declaration: My_Window.h

#include "winlamb/window_main.h"

class My_Window : public wl::window_main {
public:
    My_Window();
};

Implementation: My_Window.cpp

#include "My_Window.h"

RUN(My_Window) // optional, generate WinMain call and instantiate My_Window

My_Window::My_Window()
{
    setup.wndClassEx.lpszClassName = L"SOME_CLASS_NAME"; // class name to be registered
    setup.title = L"This is my window";
    setup.style |= wl::ws::MINIMIZEBOX;

    on_message(WM_CREATE, [this](wl::wm::create p) -> LRESULT
    {
        set_text(L"A new title for the window");
        return 0;
    });

    on_message(WM_LBUTTONDOWN, [](wl::wm::lbuttondown p) -> LRESULT
    {
        bool isCtrlDown = p.has_ctrl();
        long xPos = p.pos().x;
        return 0;
    });
}

3.1. Project examples

I've written the following examples showcasing different things:

More projects can be seen browsing winlamb topic.

4. Classes summary

Most files are named after the class they contain; for example, file "button.h" contains button class.

To create your windows, you inherit from these classes below. See the article and the examples to learn how to use them:

Class Description
dialog_control Inherit from this class to have a dialog to be used as a control within a parent window.
dialog_main Inherit from this class to have a dialog as the main window for your application.
dialog_modal Inherit from this class to have a modal dialog popup.
dialog_modeless Inherit from this class to have a dialog modeless popup.
window_control Inherit from this class to have an user-custom window control.
window_main Inherit from this class to have an ordinary main window for your application.

Wrappers and utilities:

Class Description
button Wrapper to native button control.
checkbox Wrapper to native checkbox control.
com::bstr Wrapper to BSTR string, used with COM.
com::lib Smart class to automate CoInitialize and CoUninitialize calls.
com::ptr Wrapper to a COM pointer.
com::variant Wrapper to VARIANT object, used with COM.
combobox Wrapper to native combobox control.
datetime Wrapper to SYSTEMTIME structure.
datetime_picker Wrapper to datetime picker control from Common Controls library.
gdi::dc Wrapper to device context.
gdi::dc_painter Wrapper to device context which calls BeginPaint/EndPaint automatically.
gdi::dc_painter_buffered Wrapper to device context which calls BeginPaint/EndPaint automatically with double-buffer.
download Automates internet download operations.
executable Executable-related utilities.
file Wrapper to a low-level HANDLE of a file.
file_ini Wrapper to INI file.
file_mapped Wrapper to a memory-mapped file.
font Wrapper to HFONT handle.
icon Wrapper to HICON handle.
image_list Wrapper to image list object from Common Controls library.
insert_order_map Vector-based associative container which keeps the insertion order.
label Wrapper to native static text control.
listview Wrapper to listview control from Common Controls library.
menu Wrapper to HMENU handle.
path Utilities to file path operations with std::wstring.
progress_taskbar Allows to show a progress bar in the taskbar button of the window, in green, yellow or red.
progressbar Wrapper to progressbar control from Common Controls library.
radio Wrapper to native radio button control.
radio_group Automates a group of native radio buttons.
resizer Allows the resizing of multiple controls when the parent window is resized.
scrollinfo Automates SCROLLINFO operations.
statusbar Wrapper to status control from Common Controls library.
str Utilities to std::wstring.
subclass Manages window subclassing for a window.
sysdlg Wrappers to system dialogs.
syspath Retrieves system paths.
textbox Wrapper to native edit box control.
treeview Wrapper to treeview control from Common Controls library.
vec Utilities to std::vector.
version Parses version information from an EXE or DLL.
wnd Simple HWND wrapper, base to all dialog and window classes.
xml XML wrapper class to MSXML2 Windows library.
zip Utilities to work with zipped files.

5. License

Licensed under MIT license, see LICENSE.txt for details.