Ameobea/three-good-godrays
Screen-space raymarched godrays for three.js using the pmndrs postprocessing library
TypeScriptNOASSERTION
Issues
- 1
Logarithmic depth buffer breaks godrays
#9 opened by johnnyrainbow - 2
- 6
Port to React Issues with light position
#8 opened by nhtoby311 - 1
- 8
render pass not working / warning X3595
#5 opened by noname0310