postprocessing
There are 221 repositories under postprocessing topic.
diwi/PixelFlow
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
pmndrs/react-postprocessing
📬 postprocessing for react-three-fiber
spite/Wagner
Effects composer for three.js
FormerLurker/ArcWelderPlugin
A plugin for OctoPrint used to convert G0/G1 commands to G2/G3 commands. Reduce the size of your gcode files, and reduce number of gcodes per second sent to your printer.
FormerLurker/ArcWelderLib
A collection of projects used to convert G0/G1 commands to G2/G3 commands.
simeonradivoev/ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
NVIDIA/logits-processor-zoo
A collection of LogitsProcessors to customize and enhance LLM behavior for specific tasks.
simeonradivoev/GPU-Planetary-Rendering
GPU atmosphertic scattering and planet generation in Unity 3D
Ameobea/three-good-godrays
Screen-space raymarched godrays for three.js using the pmndrs postprocessing library
fluiddyn/fluidfoam
OpenFoam postprocessing python tool
keijiro/KinoEight
8 bit-ish style post-processing effect for Unity
Zydak/Vulkan-Path-Tracer
Physically based path tracer made in Vulkan.
himynameisdave/postcss-plugins
The "officially unofficial" consolidated list of PostCSS plugins in a ready-to-use package
ray-cast/lut
color lookup tables (LUTs) for color grading
zigguratvertigo/HexBokehBlur
Hexagonal Bokeh Blur
acroucher/PyTOUGH
A Python library for automating TOUGH2 simulations of subsurface fluid and heat flow
ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
NullTale/PixelationFx
⬜ Pixelation post effect for Unity Urp
Baedrick/Dual-Kawase-Blur-Demo
URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.
fieldOfView/Cura-ArcWelderPlugin
Cura plugin which wraps ArcWelderLib to convert multiple G0/G1 moves to G2/G3 arcs.
elcorto/pwtools
pwtools is a Python package for pre- and postprocessing of atomistic calculations, mostly targeted to Quantum Espresso, CPMD, CP2K and LAMMPS. It is almost, but not quite, entirely unlike ASE, with some tools extending numpy/scipy. It has a set of powerful parsers and data types for storing calculation data.
ruofeidu/DuEngine
An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
glebmachine/postcss-easysprites
Easy sprites for postcss. Just append `#spritename` to the end of image url. No complicated mechanism or strict folder structure.
keurfonluu/toughio
Pre- and post-processing Python library for TOUGH
anikfal/postwrf
Visualization and postprocessing of the WRF and ERA5 data
MikuMikuShaders/LightBloom
Bloom effect for MikuMikuDance
robert-leitl/liquid-geo
Web experiment inspired by the liquid-geo interface designs form the movie Man of Steel
ryanslikesocool/URP-Sun-Shafts
A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect
Tresjs/post-processing
Post-processing library for TresJS
sanjit-sinha/Tg-UsenetBot
Telegram Bot for Interacting with SABnzbd and NZBhydra API to manage and use them via Telegram.
lampe-games/godot-sugar
Experimental post-processing toolkit for Godot
britzl/lumiere
A collection of post processing effects for Defold
daniel-ilett/metaballs-urp
A metaball simulation for Unity in Universal Render Pipeline.
ycw/three-lens-distortion
Lens ( radial ) distortion pass for threejs postprocessing.
SOHNE/Colorblindness
Post-processing effects manager for Unity3D (URP & HDRP) in order to simulate different color palettes for color blind