/metaballs-urp

A metaball simulation for Unity in Universal Render Pipeline.

Primary LanguageMathematicaMIT LicenseMIT

Metaballs in Unity URP

A metaball simulation for Unity in Universal Render Pipeline.

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Overview

This project contains a metaball simulation in 2D which uses a custom post-processing effect to render the metaballs. The accompanying tutorial article is available on danielilett.com - follow along on there for more background information on how this effect was created!

Software

This project was created using Unity 2019.3.0f6 and Universal Render Pipeline 7.1.8.

Authors

This project and the corresponding tutorial series were written by Daniel Ilett. Follow him on Twitter for more gamedev tutorials!

Release

This project was released on March 28th 2020.