/Wheelchair-Waiter

VR App for Job Simulation and Body swapping to experience and feel the difficulties that faces disabled people

Primary LanguageC#MIT LicenseMIT

Wheelchair Waiter

1st Place Winners 🏆 🏅 @ DAAD’S GSG HACKATHON 👨‍💻 👩‍💻

The project was done in Germany @ University of Duisburg-Essen sponsored by DAAD

Wheelchair Waiter Pic

Overview

Virtual Reality Application with the idea of experiencing the difficulties and hardships that face disabled people. Using both job simulation and body swapping we managed to create a restaurant environment where the player is the waiter and need to catch plates thrown by the chef and to deliver them to the correct tables with varying difficulties based on the disability.

Game Levels:

  • Normal Level: a normal waiter receiving orders and delivering them to the corresponding tables
  • Half-control Level: the waiter loses his right hand and he should figure out who to deliver the orders in a faster way
  • Disabled Level: Wheelchair waiter with only one hand and a desire to win the game and achieve high score!

Built With:

  • Unity: Unity is a cross-platform game engine developed by Unity Technologies
  • VRTK: A productive VR Toolkit for rapidly building VR solutions in Unity3d
  • Oculus SDK: Oculus platform SDK for unity engine
  • Oculus Rift

Contributors: Whyφ? Team


Omar Yasser

Mariam Dessouki

Daniel Schmidt

Amr M. Kayid