AngelKing's Stars
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
EpicGamesExt/BlenderTools
Blender addons that improve the game development workflow between Blender and Unreal.
Auburn/FastNoise2
Modular node graph based noise generation library using SIMD, C++17 and templates
NotYetGames/DlgSystem
Dialogue Plugin System for Unreal Engine
Voidware-Prohibited/ALSXT
Advanced Locomotion System Refactored with expanded Character States, Improved Foot Print system, Sliding, Vaulting and Wallrunning(XT)
UniversalToolCompiler/UTC_LiquidShader
Dynamic liquid shader for UE5 using Substrate material.
TekkenOverlay/TekkenOverlay
sinbad/SUDS
Steve's Unreal Dialogue System
outoftheboxplugins/QuickActions
Voidware-Prohibited/TargetVector
An Unreal Engine 5 Template utilizing EOS (Epic Online Services), Steam, Modular Gameplay, Common UI and ALS (Advanced Locomotion System Refactored XT).
Sixze/FabulousUtility
A collection of utility functions, nodes and other things that can come in handy in Unreal Engine projects of any type.
Mountea-Framework/MounteaInteractionSystem
Open-source components based tool for smart Actor Interaction with other Actors. Developed with Designers in mind to allow you as easy as possible implementation while maintaining high scalability and diverse options to tweak everything to your liking.
rlewicki/MeleeTrace
Unreal Engine plugin that enables user to accurately trace melee hits in the game using interpolation between sockets defined directly on the character or weapon mesh.
sinbad/SUSS
Steve's UtilityAI SubSystem (for Unreal Engine 5)
jlnordin/LiveBlueprintVariableDebugging
An Unreal Engine plugin that adds support for viewing live Blueprint variable values directly in the Actor details pane when playing or simulating in the editor.
Gipfel/UE5_EOSTemplate
A template for your future UE5 Multiplayer Games (made using EOS & Steam)
rfsheffer/PyUE4Builder
Tool for building, packaging, and automating Unreal Engine 4 projects
Mountea-Framework/MounteaInventoryEquipment
Mountea Inventory & Equipment is an Open-source Mountea Framework components based simple framework allowing you to construct Inventory systems fast, easily and with advanced options.
Naotsun19B/PluginBuilder
This Unreal Engine plugin adds a tools menu to build plugin with multiple engine versions and compresses the built plugin into a ZIP file format ready for submission to the marketplace.
Voulz/OutlinerShortcuts
Allows the binding of shortcuts to some basic World Outliner functions like Collapse All or Expand All, and allows the automatic collapsing of the World Outliner on map open.
suramaru517/ScreenFade
Unreal Engine plugin that makes it easy to implement screen fade in Blueprints and C++.
brickadia/LivePP2
An Unreal Engine integration plugin for Molecular Matters Live++ 2.
Lukerrr/ue-cubemap-export
Unreal Engine plugin, which adds features for exporting of Cubemaps in various formats.
suramaru517/GameplayAttributeForBP
Unreal Engine plugin to force activation of Gameplay Attributes defined in Blueprints.
outoftheboxplugins/BuildMachines
RancorousGames/RancPriorityTaskAI
A high performance AI system based on Tasks with dynamically calculated priority.
ShadowfallStudios/GameViewportSync
ShadowfallStudios/GoogleDoc2DataTable
Convinient way of loading Google Docs spreadsheets into UE4 DataTable
EnginFirestorm/FastNoise2
Modular node graph based noise generation library using SIMD, C++17 and templates
mrbindraw/SystemAudioVolumeLite
Plugin for the UE4/5 project