Ariemeth/quantum-pulse
An experiment to create an entity component system game engine in go using opengl
GoMIT
Issues
- 1
Systems should run as individual go routines
#4 opened by Ariemeth - 0
Add basic documentation on usage
#6 opened by Ariemeth - 0
- 0
An experiment to create an entity component system game engine in go using opengl
GoMIT