Arminando/GameRig

UI overhaul

Arminando opened this issue · 1 comments

The vanilla rigify interface is a bit clunky to work with.
Parts are in the armature properties, parts in bone properties, some things happen in pose, some in edit etc.
I'd like to put these into a tab in the 3d viewport and organize them a bit more cleanly so that switching tabs and searching for things is avoided.

Done