rigging
There are 129 repositories under rigging topic.
RxLaboratory/Duik
Duik รngela | Rigging and animation tools for After Effects
mgear-dev/mgear4
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
Arminando/GameRig
GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
serguei-k/maya-math-nodes
Collection of math nodes for Autodesk Maya
AKEric/skinner
Skin export / import tools for Autodesk Maya
RxLaboratory/Duik-15
Duduf IK & Animation Tools for Adobe After Effects
TrevisanGMW/gt-tools
GT Tools is a free collection of scripts for Autodesk Maya
mottosso/cmdc
Maya Python API 3.0
kamilhepner/kinefx_tools
Collection of rigging tools and utils for Houdini Kinefx
Arminando/ActionPoser
Blender rigging addon that streamlines action based setups
theRussetPotato/weights_editor
A skin weights component editor inspired from Softimage.
n1ckfg/AEToolbox
JS automation for After Effects; also a great template for any ScriptUI project.
nanoskript/vrm-rigify
Generate Blender Rigify armatures for VRM models
DomathID/live2d-model
live2D widget model collection, l2d-widget, live2d model ๐๐๐๐
leixingyu/autoRigger
Procedural rigging tool for Maya
yantor3d/polySymmetry
Maya tool for finding the symmetry of a polygon mesh based on the topology.
timlehr/hyperdrive
:rocket: Pose-based rig caching plugin for Maya
RxLaboratory/Bluik
2D/Cut-Out Rigging and Animation tools for Blender
SerhatDikel/Unity-BodyMorph
A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.
cmd410/VRoidBones
Blender's "make it pretty" button for armatures imported from VRoidStudio.
Neill3d/MoPlugs
MotionBuilder Extensions Pack
cedricB/circeCharacterWorksTools
A set of tool for maya designed to handle character deformation effectively
V1Interactive/FreeformTools
A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to losslessly re-structure the rig at any point during animation.
BlenderDefender/BoneWidget
Blender addon for easy custom bone shapes
GenEugene/GETools
Free Maya Tools for 3D Animators
MinaPecheux/UnityTutorials-ProceduralAnimations
The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format).
cedricB/Mayanomicon
Custom nodes and introspection with the maya API
schroef/Rigify-Save-Presets
Easy method so save rig setups as presets
yantor3d/xformArrayNodes
Maya plugin with nodes designed to operate on transform components.
kimonmatara/paya
An object-oriented PyMEL superset for Maya riggers
zickkie/blender-rigging-stuff
Blender Rigging Stuff
arocull/BoneJuice
Armature Utility Plugin for Blender
Sookhaal/auri
My take on a rigging tool for maya.
yantor3d/polyReorder
Maya plugin with tools to reorder the vertices on a mesh to match the order of another.
lukaskapp/InverseRigMapping
Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine learning.