Issues
- 3
Addon activation does not work
#38 opened by powerml2 - 6
- 0
Orient Ctrls along Y axis
#35 opened by Nico-Duduf - 0
Option to not create the camera on import
#34 opened by Nico-Duduf - 0
Don't lock Y when setting to 2.5D
#33 opened by Nico-Duduf - 0
- 0
Wrong Alpha slot when using principled shader
#31 opened by Nico-Duduf - 0
Shadeless Materials Simplification
#30 opened by Nico-Duduf - 0
OCO and OCA: update feature
#29 opened by Nico-Duduf - 2
OCA import IndexError: list index out of range
#28 opened by flurick - 1
- 0
- 0
Reset custom to defaults button in UI Controls panel and as an operator for all armature
#25 opened by Nico-Duduf - 0
Controller creation: names are incomplete
#24 opened by Pravahati - 0
2D layer indices
#23 opened by Nico-Duduf - 1
- 1
update anim whern the list changes
#21 opened by Nico-Duduf - 0
- 0
TexAnim: show files links
#19 opened by Nico-Duduf - 0
Swap IK/FK : do not align hand
#18 opened by Nico-Duduf - 0
Write TexAnim doc
#11 opened by Nico-Duduf - 0
Update UiControl Doc
#12 opened by Nico-Duduf - 1
TexAnim control: add button to select corresponding mesh (as a way to have the keyframes in the dopesheet)
#7 opened by Nico-Duduf - 1
- 0
Create a pie menu for duik
#14 opened by Nico-Duduf - 0
BBone control ease driver: -1!
#15 opened by Nico-Duduf - 0
BBone: needs to inherit rotation
#16 opened by Nico-Duduf - 0
Duplicate ui controls fails
#17 opened by Nico-Duduf - 1
- 1
- 0
IK/FK: set the FK controllers to EulerXYZ
#9 opened by Nico-Duduf - 0
all polls in UI/operators: check for None if checking active_object/bone,etc
#10 opened by Nico-Duduf - 0
- 0
- 0
Merge FK and FK(No follow) tools
#3 opened by Nico-Duduf - 0
- 0
IK/FK: add 'no follow' control in FK
#1 opened by Nico-Duduf