Awayee's Stars
EbookFoundation/free-programming-books
:books: Freely available programming books
nlohmann/json
JSON for Modern C++
qier222/YesPlayMusic
高颜值的第三方网易云播放器,支持 Windows / macOS / Linux :electron:
skywind3000/kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
xtaci/kcptun
A Quantum-Safe Secure Tunnel based on QPP, KCP, FEC, and N:M multiplexing.
lz4/lz4
Extremely Fast Compression algorithm
RayTracing/raytracing.github.io
Main Web Site (Online Books)
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Xaymar/obs-StreamFX
StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.
ejoy/ant
Ant game engine
wave-harmonic/crest
A class-leading water system implemented in Unity
Morakito/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
Fluorohydride/ygopro
A script engine for "yu-gi-oh!" and sample gui
powroupi/blender_mmd_tools
mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
microsoft/DirectXTex
DirectXTex texture processing library
adriengivry/Overload
3D game engine with lua scripting
d3dcoder/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
microsoft/DirectX-Headers
Official DirectX headers available under an open source license
marvelmaster/UE4_Dynamic_Water_Project_V3
Unreal Engine 4 Dynamic Water Project by marvelmaster
zhaijialong/RealEngine
My toy engine, mainly for rendering experiment and prototyping.
vblanco20-1/decs
High performance Entity/Component/System library.
zhygmsz/book
图书,存放在这里,权当是个云盘。
jbegaint/delaunay-cpp
C++11 Delaunay triangulation implementation (Bowyer-Watson)
NJUCG/Moer-lite
面向教学的蒙特卡洛路径追踪(Monte Carlo Path Tracing)渲染框架
NJUCG/Moer
Research Oriented Physically Based Renderer
jeschke/water-wave-packets
Sandbox binary and source code for the Siggraph 2017 paper "Water Wave Packets" by Stefan Jeschke (NVIDIA) and Chris Wojtan (IST Austria)
JX-Master/LunaGB
williambong/3D_Game_Programming_with_DirectX_11
Source code using Visual Studio 2017 and Windows 10 SDK for Introduction to 3D Game Programming with DirectX 11
Dimbreath/GFL2Data
Repository containing the data for the game Girls' Frontline 2: Exilium.
Yif1999/WebGL-SR
星铁角色渲染官方WebGL着色器