Babygogogo/BabyWars
A turn-based strategy game that focuses on highly balanced and customizable multiplayer combat. Based on "Advance Wars" series.
Lua
Issues
- 0
将地图池地图移动至其他目录,以及移除Ramdon2P
#142 opened by RushFTK - 0
关于AI行为的简单构想
#136 opened by blackwave - 1
赵天同算刷血点数
#125 opened by zhaotiantong - 1
BabyWars - 快速竞技模式 变种规则构思
#119 opened by RushFTK - 9
关于使用能量激活技能的构思
#122 opened by Babygogogo - 2
- 0
关于日常和特技点数联动机制的初步提议
#109 opened by 3Au - 4
主动技能的效果叠加与默认加成问题
#44 opened by 3Au - 3
回合状态引发错误
#69 opened by Babygogogo - 1
气槽增长速度与造价的关系
#52 opened by Babygogogo - 4
变体伤害除法公式推荐
#90 opened by 3Au - 0
赵天同建议下个版本的改动
#86 opened by zhaotiantong - 4
赵天同算晋升点数
#85 opened by zhaotiantong - 1
- 2
- 2
来自 战队脸黑非洲人之酋长兵敢死队 的建议
#47 opened by RushFTK - 6
技能系统的哲学
#81 opened by Babygogogo - 7
Disconnect While AFK for a while
#36 opened by RushFTK - 8
主动技能的最小星数是否有必要
#80 opened by Babygogogo - 2
平衡:金钱加成攻击
#82 opened by Babygogogo - 6
关于开启主动技减少日常点数的问题
#79 opened by 3Au - 5
再动技能调整
#70 opened by Babygogogo - 7
关于一项能力的上/下限
#57 opened by blackwave - 8
对于power减造价的价值提议
#60 opened by blackwave - 2
- 1
关于rig,燃料和补给线
#78 opened by HappyAlfred - 6
- 4
dor或老三代的完整伤害公式是?
#68 opened by Babygogogo - 3
关于duster是否过强的问题
#67 opened by 3Au - 6
关于造价1667,手上却只有1666的问题
#63 opened by HappyAlfred - 2
日常上下限
#62 opened by HappyAlfred - 2
关于日常射程
#64 opened by HappyAlfred - 1
- 6
About the load function of the rig units
#43 opened by 3Au - 4
赵天同对日常幸运的分析
#50 opened by zhaotiantong - 1
关于技能系统的调整
#42 opened by Babygogogo - 0
增加地形:海滩+桥梁
#32 opened by Babygogogo - 2
移动路线错误
#34 opened by Babygogogo - 1
- 2
把+50%资金还给我!
#59 opened by HappyAlfred - 2
关于幸运伤害过强的问题
#56 opened by HappyAlfred - 2
日常幸运技能bug
#55 opened by zhaotiantong - 3
Remove some maps due to low quality
#45 opened by RushFTK - 0
增加撤销房间/参战功能
#49 opened by Babygogogo - 1
增加功能:参战时,显示房主的昵称
#35 opened by Babygogogo - 1
希望增加减小移动力后的奖励点数
#37 opened by RushFTK - 0
增加技能:再动
#33 opened by Babygogogo - 1
- 1
ModelActionPlanner occasionally errors.
#29 opened by Babygogogo