Simple Boids simulation example. Used for tests with PureECS, SveltoECS and LeoECS.
- https://github.com/hecomi/UnityECSBoidsSimulation
- https://github.com/sebas77/Svelto.ECS.Examples.Boids
- https://github.com/Leopotam/ecs
- https://github.com/Leopotam/ecs-threads
- https://github.com/Leopotam/ecs-types
Kinda strange.
- SveltoECS with IL2CPP does not show boids at all.
- PureECS shows the same results with mono and IL2CPP (perhaps because of that stupid neighbor detection algorithm)
- LeoEcs + Jobs shows better results than ecs-threads, but I do not think that it can be used with a more complex structure of components and systems
- Unity 2018.3
This work is licensed under a Creative Commons Attribution 4.0 International License.