Pinned Repositories
BakeLab
Baking different signals to mesh vertex attributes
BakeLab-Demo
Unity demo scenes for BakeLab lib
BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
CrystalAI
A Utility AI for C# and Unity
draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
ecs
Entity Component System implementation with bindings to Unity engine
ecs-unityintegration
UnityEditor integration for Entity Component System framework.
ECS.Examples.Boids
Simple Boids simulation example. Tests with PureECS, SveltoECS and LeoECS
UnityPackedColor
Packer for already packed textures at unity game engine - up to 3 times less space.
vlterrain_sharp
Unity C# port of https://sourceforge.net/projects/vlterrain/
Belfegnar's Repositories
Belfegnar/ECS.Examples.Boids
Simple Boids simulation example. Tests with PureECS, SveltoECS and LeoECS
Belfegnar/BakeLab
Baking different signals to mesh vertex attributes
Belfegnar/vlterrain_sharp
Unity C# port of https://sourceforge.net/projects/vlterrain/
Belfegnar/BakeLab-Demo
Unity demo scenes for BakeLab lib
Belfegnar/BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
Belfegnar/CrystalAI
A Utility AI for C# and Unity
Belfegnar/draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Belfegnar/ecs
Entity Component System implementation with bindings to Unity engine
Belfegnar/ecs-unityintegration
UnityEditor integration for Entity Component System framework.
Belfegnar/UnityPackedColor
Packer for already packed textures at unity game engine - up to 3 times less space.
Belfegnar/NeedsBasedAI
NeedsBasedAI
Belfegnar/TFClassify-Unity
An example of using Tensorflow with Unity for image classification and object detection
Belfegnar/ToyPathTracer
Toy path tracer for my own learning purposes