Ben1138/SWBF2Phoenix
A re-implementation of the old Star Wars Battlefront II (2005) game, utilizing the Unity game engine
C#AGPL-3.0
Issues
- 0
liblua50 error on Mac
#36 opened by pelayodc - 0
Map Animations (Phoenix)
#8 opened by Ben1138 - 0
Movie Playback
#24 opened by Ben1138 - 0
Map Texture placement
#19 opened by Ben1138 - 0
Particle Effect Depth Test in HDRP
#25 opened by Ben1138 - 0
State Machine that incorporates Combo's
#23 opened by Ben1138 - 2
AI Navigation Paths
#10 opened by Ben1138 - 0
User input wrapping
#21 opened by Ben1138 - 1
Directional Lights with Bounding Region
#18 opened by Ben1138 - 0
Commandpost Icons
#16 opened by Ben1138 - 0
Vehicles don't get destroyed on map switch
#15 opened by Ben1138 - 0
Fix Lua Runtime Callback pool
#6 opened by Ben1138 - 1
Humanoid Animation Controller
#9 opened by Ben1138 - 0
Implemend Droideka base class
#12 opened by Ben1138 - 0
Implement Objective Popup
#14 opened by Ben1138 - 0
Implement Entity Markers
#13 opened by Ben1138 - 0
- 0
Implement Map Boundary Check
#7 opened by Ben1138