BenVlodgi's Stars
zen-browser/desktop
🌀 Experience tranquillity while browsing the web without people tracking you!
LeDragoX/Win-Debloat-Tools
Re-imagining Windows like a minimal OS install, already debloated with minimal impact for most functionality.
Kavex/GameDev-Resources
:video_game: :game_die: A wonderful list of Game Development resources.
DescentDevelopers/Descent3
Descent 3 by Outrage Entertainment
otya128/winevdm
16-bit Windows (Windows 1.x, 2.x, 3.0, 3.1, etc.) on 64-bit Windows
insthync/awesome-unreal
A categorized collection of awesome opensource Unreal Engine 4 and 5 repos
rdeioris/glTFRuntime
Unreal Engine Plugin for loading glTF files at runtime
AskingQuestions/Shadeup
A language for WebGPU that makes writing shaders easier
ElektroStudios/Easy-Link-File-Viewer
Desktop application for Windows to read, modify and write shortcut files (.lnk) with ease.
DoubleDeez/MDFastBinding
A versatile and performant alternative to property bindings for designer-friendly workflows in Unreal Engine 5.1+
Pantong51/AdvancedMovementComponent
Jetpack added to the CharacterMovementComponent in UE4: Network Ready, Supports Rollbacks, Pretty basic for your own needs
A57R4L/SceneViewExtensionTemplate
Unreal Engine 5 plugin template for adding custom rendering pass to the engine with a SceneViewExtension
zompi2/UE4EasyLocalizationTool
This plugin introduces a way simpler method of localizing game made in Unreal Engine by simply importing CSV file into engine's localization files.
danilw/shadertoy-to-video-with-FBO
Render a ShaderToy script directly to a video file. (added FrameBuffers support)
urobosim/URoboSim
DanialKama/UltimateUI
Ultimate user interface plugin developed using Common UI plugin in Unreal Engine 5
tito91/memreport-tool
This tool aims to visualize UE4 memreport file content.
Voulz/OutlinerShortcuts
Allows the binding of shortcuts to some basic World Outliner functions like Collapse All or Expand All, and allows the automatic collapsing of the World Outliner on map open.
papalqi/UE4-Math-SDF
UE4 Math SDF
cqrita/SkinnedInstancing
UE4 SkinnedInstancing
DoubleDeez/MDGameData
A way to pass around arbitrary data throughout the game at runtime in Unreal Engine 5, with replication support.
sclark39/BetterConstructionScripts
UE4 Actors With Alternate Construction Scripts
Gradess2019/BlueprintableDeveloperSettings
colory-games/Unreal-CppBeginnerEdition-Samples
『アンリアる! C++編』サンプルプロジェクト
GuYuSong/GYGameplayEffectDataTable
GYGameplayEffectDataTable插件可以让我们通过DataTable来使用GE。同时也支持自定义UGameplayEffect类型,GE组件和DataTable类型。通过接口可以很方便的让我们触发GE的效果。这样有利于GE的统一管理,同时也减少了重复创建GE蓝图的繁琐,更加有利于项目的维护。
FreeformLabs/NullCoalescing_UE4
Null-coalescing Blueprint nodes that make your visual code more concisely expressive.
GallowayLabMIT/zstacker
Utility function to convert z-stack of images into an OpenVDB file format
BenVlodgi/UE-ValueStorePlugin
urobosim/URoboVision
Unreal plugin with a CameraActor that captures RGB-D data and publishes it via TCP
colory-games/UnrealEnginePluginProject-Template
Template repository to realize Continuous Integraction (CI) for Unreal Engine Plugin Project