First Unity/C# game starring Watson (my cat) doing stupid things in order to complete various levels
Objectives :
- Create my 1st Unity 3D game and getting used to the software
- Making something that i would like to play (at least 5 minutes)
- Learning and having fun!
Game specs at the moment :
- You play a cat in 3rd person (he can move/run/jump/sit)
- Only 1 level (my house)
- Main objective is to pick up coins hidden around levels
- Alternative objective is to access difficult places by jumping on various objects
- Complete objectives above in 10min
What i would like to achieve :
- Add at least one other level
- Add various and more interisting objectives
- Make animations smoother
- Improve Main/Pause menu