BinaryHexer's Stars
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
shadcn-ui/ui
Beautifully designed components that you can copy and paste into your apps. Accessible. Customizable. Open Source.
ryanoasis/nerd-fonts
Iconic font aggregator, collection, & patcher. 3,600+ icons, 50+ patched fonts: Hack, Source Code Pro, more. Glyph collections: Font Awesome, Material Design Icons, Octicons, & more
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
bazelbuild/bazel
a fast, scalable, multi-language and extensible build system
google/flatbuffers
FlatBuffers: Memory Efficient Serialization Library
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
cloudflare/pingora
A library for building fast, reliable and evolvable network services.
abiosoft/colima
Container runtimes on macOS (and Linux) with minimal setup
earthly/earthly
Super simple build framework with fast, repeatable builds and an instantly familiar syntax – like Dockerfile and Makefile had a baby.
google/or-tools
Google's Operations Research tools:
dagger/dagger
An engine to run your pipelines in containers
a-h/templ
A language for writing HTML user interfaces in Go.
Codium-ai/cover-agent
CodiumAI Cover-Agent: An AI-Powered Tool for Automated Test Generation and Code Coverage Enhancement! 💻🤖🧪🐞
roc-lang/roc
A fast, friendly, functional language.
facebook/buck2
Build system, successor to Buck
pantsbuild/pants
The Pants Build System
thought-machine/please
High-performance extensible build system for reproducible multi-language builds.
risor-io/risor
Fast and flexible scripting for Go developers and DevOps.
Pjbomb2/TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
dotsnav/dotsnav
A fully dynamic planar navmesh for Unity supporting agents of any size
ikpil/DotRecast
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
maxartz15/VertexAnimation
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
andywiecko/BurstTriangulator
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
rossborchers/UnityBoundingVolumeHeirachy
Unity Bounding Volume Heirachy (BVH)
harumas/UGizmo
Highly efficient gizmo drawer for Unity
marijnz/NativePhysicsBVH
A Bounding Volume Hierarchy for Unity DOTS. WIP!
futurechris/QuadTree
A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.
amay12/SpatialSearch
This project compares and analyzes the performance of two popular spatial indexing data structures: K-D Trees and Quadtrees for insertion, search and finding the nearest neighbors of points on a 2D plane.
betelgeuse-7/quoi
Quoi programming language implementation