BizaNator
Vintage tech enthusiast turned UEFN developer. Started on Apple IIe, to AOL BBS Phreaking, now using AI to build community-driven gaming and entertainment.
@GraeInc
BizaNator's Stars
syncthing/syncthing
Open Source Continuous File Synchronization
atlassian/pragmatic-drag-and-drop
Fast drag and drop for any experience on any tech stack
MudBlazor/MudBlazor
Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
VAST-AI-Research/TripoSR
tensortrade-org/tensortrade
An open source reinforcement learning framework for training, evaluating, and deploying robust trading agents.
AssetRipper/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
honkit/honkit
:book: HonKit is building beautiful books using Markdown - Fork of GitBook
Camb-ai/MARS5-TTS
MARS5 speech model (TTS) from CAMB.AI
haoheliu/AudioLDM2
Text-to-Audio/Music Generation
Tencent/UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
leukbaars/DreamUV
DreamUV - 3D viewport UV editing tools for Blender
idiap/coqui-ai-TTS
🐸💬 - a deep learning toolkit for Text-to-Speech, battle-tested in research and production
abdallahdib/NextFace
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
karlwancl/Trady
Trady is a handy library for computing technical indicators, and it targets to be an automated trading system that provides stock data feeding, indicator computing, strategy building and automatic trading. It is built based on .NET Standard 2.0.
komorra/NodeEditorWinforms
Node based user control / editor for Windows Forms
BlankSourceCode/obs-zoom-to-mouse
An OBS lua script to zoom a display-capture source to focus on the mouse
VDIGPKU/GALA3D
[ICML 2024] GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting
UnrealVerseGuru/VerseProgrammingLanguage
Verse Programming Language - Functional logic language developed by Epic Games - all informations, official resources and snippets
halfuwu/FortnitePorting
Automation of the Fortnite Porting Process
ZhenglinZhou/HeadStudio
[ECCV 2024] HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting.
jaydenmilne/steamsync
Tool to automatically add games from the Epic Games Launcher to Steam
neil3d/UAnimatedTexture4
Import Animated GIF as a new AnimtedTexture asset type
neil3d/UAnimatedTexture5
Import GIF/WebP animated image as a new AnimatedTexture2D asset type.
NeonGeckoCom/NeonCore
Neon Core extends Mycroft core with more modular code, extended multi-user support, and more.
kbfngg/uefn
A basic repository to accumulate a knowledgebase around UEFN and to track public API diffs.
spilth/awesome-verse
A curated list of awesome resources, examples and tutorials for Verse, the programming language created by Epic Games.
PiEqualsThree/UEFN-Tutorials
siddharthnishtala/DQN-Trader
Trading using Deep Q Learning
glinesbdev/versus
A community driven book to learn the Verse programming language that powers Epic Games' UEFN.
getbraincloud/examples-unreal
Example projects using the Unreal Engine brainCloud client