Pinned Repositories
acc
ACC is an ACS script compiler for use with ZDoom and Hexen.
gzdoom
GZDoom adds an OpenGL renderer to the ZDoom source port.
nc-shc
ZDoom special lumps syntax highlight configurations for Notepad++ and TextPad
nchud
A heads-up-display mod for the GZDoom engine
Re-Releases
Overhauls of famous Realm667 projects powered by "Ed the Bat"
SLADE
It's a Doom editor
zdoom
ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it not only works with (and requires) Windows 95/NT 4.0, but it also adds new features not found in the version published by id Software.
SLADE
It's a Doom editor
UltimateDoomBuilder
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 by CodeImp (see — http://doombuilder.com)
gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Blue-Shadow's Repositories
Blue-Shadow/nc-shc
ZDoom special lumps syntax highlight configurations for Notepad++ and TextPad
Blue-Shadow/nchud
A heads-up-display mod for the GZDoom engine
Blue-Shadow/acc
ACC is an ACS script compiler for use with ZDoom and Hexen.
Blue-Shadow/gzdoom
GZDoom adds an OpenGL renderer to the ZDoom source port.
Blue-Shadow/Re-Releases
Overhauls of famous Realm667 projects powered by "Ed the Bat"
Blue-Shadow/SLADE
It's a Doom editor
Blue-Shadow/zdoom
ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it not only works with (and requires) Windows 95/NT 4.0, but it also adds new features not found in the version published by id Software.