Pinned Repositories
Maya-Training-Material
Autodesk Maya Training Material
MoneytalksUE4
This plugin implements a FDecimal class to be used in Unreal Engine 4 development environment.
Savior2API.github.io
Docs for Savior Plugin - An Auto-Save System for Unreal 4.
SCUE5-Plugin
SCUE updated to Unreal 5.
UESimpleInventory
A simple inventory component to help 'Savior' users understand how to create serializable items that can restored from save files automatically.
UFSMAPI.github.io
Docs for UFSM Plugin - A Bluprintable Finite State Machine for Unreal 4.
Unreal-Magic-Nodes
Custom Kismet Node System that enables C++ code to be written on Blueprint Graphs
Unreal-Magic-Nodes-CS
C# Magic Nodes
Unreal-Savior.github.io
Savior Plugin Documentation
USQLitePluginAPI.github.io
API List of Functions for "USQLite" Plugin. An implementation of SQLite3 for Unreal Engine 4.
BrUnOXaVIeRLeiTE's Repositories
BrUnOXaVIeRLeiTE/Unreal-Magic-Nodes
Custom Kismet Node System that enables C++ code to be written on Blueprint Graphs
BrUnOXaVIeRLeiTE/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
BrUnOXaVIeRLeiTE/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
BrUnOXaVIeRLeiTE/C-JSON-Parser
Extremely lightweight, easy-to-use & blazing fast JSON parsing library written in pure C
BrUnOXaVIeRLeiTE/Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
BrUnOXaVIeRLeiTE/cDelegates
A header-only C++20 library of fast delegates and events
BrUnOXaVIeRLeiTE/curl
A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features
BrUnOXaVIeRLeiTE/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
BrUnOXaVIeRLeiTE/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
BrUnOXaVIeRLeiTE/FidelityFX-SDK
The main repository for the FidelityFX SDK.
BrUnOXaVIeRLeiTE/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
BrUnOXaVIeRLeiTE/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
BrUnOXaVIeRLeiTE/imgui-node-editor
Node Editor built using Dear ImGui
BrUnOXaVIeRLeiTE/LDtkLoader
A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
BrUnOXaVIeRLeiTE/libarchive
Multi-format archive and compression library
BrUnOXaVIeRLeiTE/libpng
LIBPNG: Portable Network Graphics support, official libpng repository
BrUnOXaVIeRLeiTE/mangaReader
A lightweight offline CBZ/CBR and image viewer with full continuous scrolling
BrUnOXaVIeRLeiTE/msdfgen
Multi-channel signed distance field generator
BrUnOXaVIeRLeiTE/O3DE
Open 3D Engine (O3DE)
BrUnOXaVIeRLeiTE/PhysX
NVIDIA PhysX SDK
BrUnOXaVIeRLeiTE/RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
BrUnOXaVIeRLeiTE/RaftLib
The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators
BrUnOXaVIeRLeiTE/SDL
Simple Directmedia Layer
BrUnOXaVIeRLeiTE/taskflow
A General-purpose Task-parallel Programming System using Modern C++
BrUnOXaVIeRLeiTE/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
BrUnOXaVIeRLeiTE/thread-pool
BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library
BrUnOXaVIeRLeiTE/vk-bootstrap
Vulkan Bootstrapping Iibrary
BrUnOXaVIeRLeiTE/Vulkan-Cookbook
Code repository for Vulkan Cookbook by Packt
BrUnOXaVIeRLeiTE/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
BrUnOXaVIeRLeiTE/zlib
A massively spiffy yet delicately unobtrusive compression library.