Mesh Offset or Alpha Wrapping to inside?
Closed this issue · 1 comments
lslzl3000 commented
I want to extract a "shell" of a closed mesh, the simple idea is to erode an offset of the mesh/surface, and then do a boolean-operation to combine two parts.
But the alpha_wrap_3
only add offset on outside
of a mesh.
Any way to perform a inside only offset
to common mesh? or any better way to do a shell extraction
?
MaelRL commented
3D alpha wrapping by default wraps from outside. You can also wrap from inside if you set up seeds, see this example.