It's for educational purposes only.
This is a Minecraft clone made in Unity. It is a work in progress.
- Procedural terrain generation (Perlin noise)
- Chunk system
- 3D Chunk system (Above and below)
- Biomes
- Trees
- Structures
- Water and lava
- Liquid flow
- Block types
- Transparent blocks
- Block collision
- Block lighting
- Block physics (sand, gravel, etc.)
- Player implementation
- Player movement
- Player interaction (placing/removing blocks)
- Player inventory
- Day/night cycle
- And more...