This is a WIP C# based authoritative server interfacing with an SQL db while prototying networking for my Swordfish Engine. I'm revisting my roots building online RPGs by building an mmo-like server as the test subject!
Clients can register accounts, login to their account, join the game, and see each other move around. All account and character data is stored in an SQL database using hashes and salts to store passwords securely. The client is currently using Unity.