Pinned Repositories
astar-pathfinding
Advanced multithreaded A* pathfinding and AI behavior for my Swordfish library, Prototyped in Unity 3D. See https://github.com/ChaseHuegel/vr-rts for a use case!
auth-server
Multithreaded C# authoritative server interfacing with an SQL db. Prototyping Swordfish networking library
blog.old
byte-packet
Easy to use class to read/write byte arrays (packets) for networking
Currents
Library implementing my CRNT protocol over UDP
ER-WorldGen
Custom world generation plugin for Minecraft servers
MMORPG
Multithreaded C# MMORPG and client. Prototyping Swordfish networking library and exploring server architecture.
needlefish
Slim and fast binary serialization format and compiler using code generation.
swordfish-engine
C# engine built on ECS and multithreading with high performance and modding in mind.
ugame-core
Event-driven C# generic core for 1st/3rd person Unity games built on Swordfish library with homebrew proc-gen terrain system
ChaseHuegel's Repositories
ChaseHuegel/swordfish-engine
C# engine built on ECS and multithreading with high performance and modding in mind.
ChaseHuegel/astar-pathfinding
Advanced multithreaded A* pathfinding and AI behavior for my Swordfish library, Prototyped in Unity 3D. See https://github.com/ChaseHuegel/vr-rts for a use case!
ChaseHuegel/ER-WorldGen
Custom world generation plugin for Minecraft servers
ChaseHuegel/ugame-core
Event-driven C# generic core for 1st/3rd person Unity games built on Swordfish library with homebrew proc-gen terrain system
ChaseHuegel/auth-server
Multithreaded C# authoritative server interfacing with an SQL db. Prototyping Swordfish networking library
ChaseHuegel/blog.old
ChaseHuegel/byte-packet
Easy to use class to read/write byte arrays (packets) for networking
ChaseHuegel/Currents
Library implementing my CRNT protocol over UDP
ChaseHuegel/ec-fabric
Minecraft 1.18 vanilla+ mod [FABRIC]
ChaseHuegel/MMORPG
Multithreaded C# MMORPG and client. Prototyping Swordfish networking library and exploring server architecture.
ChaseHuegel/needlefish
Slim and fast binary serialization format and compiler using code generation.
ChaseHuegel/vr-rts
base-building RTS for VR collab with @incrediclint
ChaseHuegel/chasehuegel.github.io
personal site using CSS, HTML5, and Jekyll. View at http://chasehuegel.io/
ChaseHuegel/chs-script
Live-edit scripting language written in C++
ChaseHuegel/ecs-voxels
Experimenting with ECS, multithreading, and optimized voxel data structures for Unity
ChaseHuegel/ER-Skills
RPG skills plugin for Minecraft servers
ChaseHuegel/jekyll-dash
🌒 Light and dark blog theme for Jekyll, inspired by Dash UI for Atom.
ChaseHuegel/jekyll-embed-video
Embed videos in Jekyll webpages without a plugin (Youtube, Vimeo, Twitch, Facebook, Streamable, Google Drive clips + more)
ChaseHuegel/merlot
Merlot is a Jekyll theme for GitHub Pages
ChaseHuegel/MmorpgToolkit
Dev tools for a MMORPG, see https://github.com/ChaseHuegel/auth-server
ChaseHuegel/needlefish-vscode-ext
NSD lang support for VS Code. https://marketplace.visualstudio.com/items?itemName=ChaseHuegel.nsd
ChaseHuegel/orpg
ChaseHuegel/sevens-more-shields
Minecraft fabric mod
ChaseHuegel/Swordfish
C# engine built on ECS and multithreading with high performance and modding in mind. Targeting PBR-based Low-Fi and 2.5D visuals with VR support!
ChaseHuegel/testmod
ChaseHuegel/torches
ChaseHuegel/torches-and-terrors
A simple game system for Foundry VTT which allows for flexible definition of Actors and Items to assist with worldbuilding or for running games which do not have a more complete system implementation available.
ChaseHuegel/Wayward-Beyond-Merged
Exploring a data driven system over object driven using ECS merged with the original alpha version of Wayward Beyond [Unity]
ChaseHuegel/WindowMirror
Robust app to mirror a view of windows, displays, and areas within to a pop out live feed for multitasking, entertainment, and monitoring
ChaseHuegel/WorldGeneratorApi
Minecraft Spigot plugin that enables other plugins to customize world generation