Pinned Repositories
Auto_painter
Recently, realistic image generation using deep neural networks has become a hot topic in machine learning and computer vision. Such an image can be generated at pixel level by learning from a large collection of images. Learning to generate colorful cartoon images from black-and-white sketches is not only an interesting research problem, but also a useful application in digital entertainment. In this paper, we investigate the sketch-to-image synthesis problem by using conditional generative adversarial networks (cGAN). We propose a model called auto-painter which can automatically generate compatible colors given a sketch. Wasserstein distance is used in training cGAN to overcome model collapse and enable the model converged much better. The new model is not only capable of painting hand-draw sketch with compatible colors, but also allowing users to indicate preferred colors. Experimental results on different sketch datasets show that the auto-painter performs better than other existing image-to-image methods.
Bayesian_neural_network_papers
Papers for Bayesian-NN
bw2color
deepcolor
Automatic coloring and shading of manga-style lineart, using Tensorflow + cGANs
InfoGAN
Code for reproducing key results in the paper "InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets"
Manga_Colorization
cGAN-based Manga Colorization Using a Single Training Image.
pytorch-book
PyTorch tutorials and fun projects including neural talk, neural style, poem writing, anime generation
PyTorch-GAN
PyTorch implementations of Generative Adversarial Networks.
Style2Paints_V3
Reimplementation of Style2Paints V3
tensorflow-infogan
:dolls: InfoGAN: Interpretable Representation Learning
ChenYuxu4n's Repositories
ChenYuxu4n/Auto_painter
Recently, realistic image generation using deep neural networks has become a hot topic in machine learning and computer vision. Such an image can be generated at pixel level by learning from a large collection of images. Learning to generate colorful cartoon images from black-and-white sketches is not only an interesting research problem, but also a useful application in digital entertainment. In this paper, we investigate the sketch-to-image synthesis problem by using conditional generative adversarial networks (cGAN). We propose a model called auto-painter which can automatically generate compatible colors given a sketch. Wasserstein distance is used in training cGAN to overcome model collapse and enable the model converged much better. The new model is not only capable of painting hand-draw sketch with compatible colors, but also allowing users to indicate preferred colors. Experimental results on different sketch datasets show that the auto-painter performs better than other existing image-to-image methods.
ChenYuxu4n/Bayesian_neural_network_papers
Papers for Bayesian-NN
ChenYuxu4n/bw2color
ChenYuxu4n/deepcolor
Automatic coloring and shading of manga-style lineart, using Tensorflow + cGANs
ChenYuxu4n/InfoGAN
Code for reproducing key results in the paper "InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets"
ChenYuxu4n/Manga_Colorization
cGAN-based Manga Colorization Using a Single Training Image.
ChenYuxu4n/pytorch-book
PyTorch tutorials and fun projects including neural talk, neural style, poem writing, anime generation
ChenYuxu4n/PyTorch-GAN
PyTorch implementations of Generative Adversarial Networks.
ChenYuxu4n/Style2Paints_V3
Reimplementation of Style2Paints V3
ChenYuxu4n/tensorflow-infogan
:dolls: InfoGAN: Interpretable Representation Learning
ChenYuxu4n/tensorflow-vgg
VGG19 and VGG16 on Tensorflow