Pinned Repositories
acl
One advanced C/C++ library for Linux, Mac, FreeBSD, Solaris(x86), Windows, Android, IOS
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 4.27 with additional bug fixes.
Automatic-DynamicBone
unity bone cloth spring system,base by jobs
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
BVHView
A simple viewer for the .bvh animation file format written using raylib.
CatlikeCoding
Catlike Coding
ClaireEngine
my test engine
CnC_Remastered_Collection
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
ClaireJY's Repositories
ClaireJY/acl
One advanced C/C++ library for Linux, Mac, FreeBSD, Solaris(x86), Windows, Android, IOS
ClaireJY/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
ClaireJY/ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 4.27 with additional bug fixes.
ClaireJY/Automatic-DynamicBone
unity bone cloth spring system,base by jobs
ClaireJY/BVHView
A simple viewer for the .bvh animation file format written using raylib.
ClaireJY/CatlikeCoding
Catlike Coding
ClaireJY/CnC_Remastered_Collection
ClaireJY/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
ClaireJY/Dailyblog
记录学习轨迹
ClaireJY/Deeplearning.ai-Solutions
Solutions of assignments and translation to Chinese
ClaireJY/GameDevelopwithUE4
ClaireJY/gitignore
A collection of useful .gitignore templates
ClaireJY/MagicalLife
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
ClaireJY/modern-cpp-features
A cheatsheet of modern C++ language and library features.
ClaireJY/Morai-Maker-Engine
Cooperative game level editor.
ClaireJY/PFNN
Phase-Functioned Neural Networks for Character Control
ClaireJY/pop
An extensible iOS and OS X animation library, useful for physics-based interactions.
ClaireJY/Practical-Game-AI-Programming
Practical Game AI Programming, published by Packt
ClaireJY/publications
ClaireJY/RayTracingInOneWeekend
写完作业先
ClaireJY/RaytracingNew
ClaireJY/recastnavigation
Navigation-mesh Toolset for Games
ClaireJY/Stanford-CS-229-CN
A Chinese Translation of Stanford CS229 notes 斯坦福机器学习CS229课程讲义的中文翻译
ClaireJY/tolua
The fastest unity lua binding solution
ClaireJY/ue5-style-guide
An attempt to make Unreal Engine 4 projects more consistent
ClaireJY/UnityCsReference
Unity C# reference source code
ClaireJY/UsingUnityCloth
使用unity cloth,小结
ClaireJY/uSpringBone
High performance SpringBone using ECS and JobSystem in Unity.
ClaireJY/wavefunctioncollapse
Walk through an infinite, procedurally generated city
ClaireJY/yoga
Yoga is a cross-platform layout engine which implements Flexbox. Follow https://twitter.com/yogalayout for updates.