Pinned Repositories
acl
One advanced C/C++ library for Linux, Mac, FreeBSD, Solaris(x86), Windows, Android, IOS
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 4.27 with additional bug fixes.
Automatic-DynamicBone
unity bone cloth spring system,base by jobs
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
BVHView
A simple viewer for the .bvh animation file format written using raylib.
CatlikeCoding
Catlike Coding
ClaireEngine
my test engine
CnC_Remastered_Collection
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
ClaireJY's Repositories
ClaireJY/lua4
lua4.exe
ClaireJY/VikingQuestMP_GuangZhou
Starting project
ClaireJY/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
ClaireJY/Terraria
Decompiled Terraria source code (1.3.5.3)
ClaireJY/redis
Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes
ClaireJY/tinyrenderer
Support c++ code for a short computer graphics course
ClaireJY/DeepLearningFlappyBird
Flappy Bird hack using Deep Reinforcement Learning (Deep Q-learning).
ClaireJY/neural-style
Torch implementation of neural style algorithm
ClaireJY/neural-doodle
Turn your two-bit doodles into fine artworks with deep neural networks, generate seamless textures from photos, transfer style from one image to another, perform example-based upscaling, but wait... there's more! (An implementation of Semantic Style Transfer.)
ClaireJY/cyclone-physics
The Physics engine that accompanies the book "Game Physics Engine Design"
ClaireJY/TsiU_AIToolkit_CSharp
AIToolkit for Unity
ClaireJY/srez
Image super-resolution through deep learning
ClaireJY/dont-starve-tools
:panda_face: mod tools for Don't Starve
ClaireJY/spacemacs
A community-driven Emacs distribution - The best editor is neither Emacs nor Vim, it's Emacs *and* Vim!
ClaireJY/glfw
A multi-platform library for OpenGL, window and input
ClaireJY/mmd-for-unity
MikuMikuDance for Unity
ClaireJY/Open.GL
The source code and content of Open.GL.
ClaireJY/dhewm3
dhewm 3 main repository
ClaireJY/opengl-series
Code to accompany a series of OpenGL articles on tomdalling.com
ClaireJY/msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
ClaireJY/OpenGL_3_3_Tutorial_Translation
Tutorials for OpenGL 3.3 and later
ClaireJY/ClaireEngine
my test engine