ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection

How to use SSPR in AR scene?

zhuxiaol opened this issue · 0 comments

Now Unity URP project of AR Foundation works well and Unity URP SSPR project works well too. But when I add the two Renderer Features in Pipeline_Renderer, there is no reflection of the ground. Do you know why? Are the two Renderer Features conflict? How to reslove this?