CrunchBite's Stars
crystice-softworks/QindieGL
QindieGL Is Not Driver, It's Emulator: OpenGL->Direct3D9 wrapper
spacemeowx2/ldn_mitm
Play local wireless supported games online
Wolf3s/SDLx360
A enchanced version of the SDL1 Port for XBOX 360 by Lantus
indygreg/apple-platform-rs
Rust crates supporting Apple platform development
AdrianCassar/xenia-canary
Xbox 360 Emulator Research Project
brentdc-nz/Half-LifeX
A port of Half-Life 1 to the original Xbox console using Xash3D.
brentdc-nz/libSDL2x
A port of SDL 2 to the original Xbox
src-dev/xlink-pi
A wifi bridge and Xlink Kai server for Original Xbox utilizing a Raspberry Pi
xlenore/ps2-covers
PS2 Covers Collection
xlenore/psx-covers
PSX/PS1 Covers Collection
TeamFAPS/PSVita-RE-tools
A bundle of RE tools for analyzing and modding PSVita OS
kooscode/xenium-programmer
OpenXenium CPLD and FLASH programmer
codedwrench/xlinkhandheldassistant
Emulates a promiscuous mode wifi card using monitor mode and packet injection and sends the data over XLink Kai.
codedwrench/rtl8192su
A copy of Joshua Roys rtl8192su mac80211 driver port. Modified to run on kernel 5.8.1
Sir-LoLz/Improve-MKDD-netcode
So a very underrated feature for Mario Kart Double Dash is it’s LAN mode. As one of the few of us who have played it I can attest that it is a blast to play and has a charm about it that later entries in the Mario Kart franchise have yet to match. Using Xlink Kai it is possible to tunnel the game over the internet. However the Netcode was not designed with this in mind and has a tendency to crash. And even if it does not crash it will run in slow motion due to the lockstep nature of it. This is a great shame to an otherwise great game. I made this Github post so I can post a bounty to fix the issue. My desire is to see a fix developed that can be patched to a Legally dumped ISO file that will remove the crashes that happen during menu transitions and remove the slowdown that happens during the race. Whether this is with AR codes, code patches, or other does not matter as long as the issues are fixed.
RPCS3/rpcs3
PlayStation 3 emulator and debugger
hrydgard/ppsspp
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
PCSX2/pcsx2
PCSX2 - The Playstation 2 Emulator
dolphin-emu/dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
extesy/hoverzoom
Google Chrome extension for zooming images on mouse hover
retroconnect/retroconnect
Use Bluetooth controllers on retro consoles!
XboxDev/ghidra-xbe
Xbox Executable Format (XBE) Loader Extension for Ghidra SRE framework
SwitchAndLever/theMIDInator
theMIDInator
mborgerson/l2tunnel
Open-source, cross-platform L2 tunneling for game consoles and other devices
Ryzee119/ogx360
Add modern xinput USB support to your Original Xbox :tv: :video_game:
Ernegien/PIC16C6XX
Original Xbox SMC Power Glitching Attack (WIP)
XboxDev/nxdk
The cross-platform, open-source SDK to develop for original Xbox: *new* xdk
toolboc/psx-pi-smbshare
A swiss army knife for enhancing classic game consoles with Raspberry Pi